#include "PrecompiledHeader_Reborn.h"
#include "CGame.h"

/*--------------------------------------------------------------------------*/

CGame::CGame() :
	IGame("Reborn", "")
{

}

/*--------------------------------------------------------------------------*/

CGame::~CGame()
{
	delete g_Explorer;
}

/*--------------------------------------------------------------------------*/

void CGame::InitGame()
{
	g_Sdl->SetWindowTitle(this->GetName());

	g_Explorer = new CExplorer();
	g_Explorer->InitGameMode();
}

/*--------------------------------------------------------------------------*/
